There’s a very real joy to be had in taking zombified opponents apart with increasingly powerful maces, swords, and molotov cocktails, but at the same time, this enjoyment is undermined by severe player weaknesses and unfair advantages given to the zombies. Those looking for a decent story will have to go elsewhere because Dead Island‘s writers make only the most token of efforts.Ĭombat in Dead Island is similarly two-faced, since it’s both fun and frustrating at once. Every now and then, Dead Island will try to tug at the heartstrings with an “emotional” moment, but the characters are so one-dimensional and the dialog so forced that these serious sequences are laughable at best. Although there’s a somewhat basic story, punctuated with occasional cutscenes, the vast majority of time revolves around a single motivation - you’re trapped on a resort island full of zombies, and you have to kill them all, while completing inane quests and looking for a way off the rock. In stark contrast to the game’s marketing, Dead Island isn’t much for exposition. Which character you pick depends more on your playstyle as opposed to whether or not you’re interested in the rather flat personalities. The cast represents a vague collection of “classes” with their own unique skills and upgrades. ![]() Dead Island gives players control over one of four characters - Xian Mei, a Chinese ex-cop who specializes in bladed weapons, Purna, a bodyguard with a predilection for firearms, Sam B, a rapper who uses blunt objects, and Logan, a former football star who’s deadly with throwing weapons.
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